Games Designed
Below are the list of games I have contributed towards in terms of narrative writing or UI designing.

Epilogue
Epilogue is a 3D narrative stealth-based game in which players have to reach the basement of the museum and return a stolen artifact without getting caught by the wandering robots present around them. The game focuses on implementing interesting features for each enemy type and strategic map layout to enable players to plan the best route for themselves.

Bon Voyage
Bon Voyage is a narrative exploration game whereby the player is tasked with collecting memory fragments throughout the underworld. These memory fragments will eventually lead to the player's reunion with his sister. The game focuses on building an immersive environment through dialogues and dynamic lighting to bring life to the world around the player as they traverse along the underworld.

Heart of The Woods
Heart of the Woods is a 2D narrative sidescroller game in which the player travels and talks to animals along the way. The story follows a little boy who wears a red scarf that grants him the ability to understand animals and as such, goes on a journey in search of his missing mother, who had given him the scarf long ago.
Game Elements
Here are some of the UI designs I have created in games. In addition,
I have also written narratives in games and designed game posters.





